02.2026 – 04.2026
Into The Haze itch.io
- Sound Design — recording, synthesizing, integration (Soundly)
- Wwise & UE5 (Blueprints)
- Wwise Spatial Audio: Portals, AkSpatialAudioVolumes, optimisation
- Monologue recording & processing
- Music*
I'm Tim — a videogames audio designer based in Europe. I record, synthesize, score and integrate sound for indie and student projects, with a focus on quality and iteration until things actually feel right.
* Music made in collaboration / co-authored on most listed projects.
I'm passionate about sound design, music, learning new tools and overall growing in this field. Most importantly — I care about quality and iterating to achieve something worthful.
In addition, I have practical experience in development, mostly from gaming jams, internships and personal projects — so I'm comfortable jumping into engines, blueprints and middleware setups rather than just handing off assets.